Israthoum – Antru Kald review

This short (13 minutes in all) EP is a prime example of how can an occult/mysticism (judging from the grandiose layout which shouts "Orthodox" from miles) black metal release distance itself somewhat from the over-saturated orthodox sub-genre. The Dutch band does not go all the way, leaving the umbilical cord connecting it with the Ondskapt/DSO … Συνεχίστε να διαβάζετε Israthoum – Antru Kald review.

Macabre Omen – Gods of War, at War review

How does one listen to epic metal? (I limit the question's scope only on epic metal, since the album in question is a prime example of this sound) With this question, I mean, on what level of immersion inside an album's concept (including music, lyrics, aesthetics), has one to descend, in order to fully enjoy … Συνεχίστε να διαβάζετε Macabre Omen – Gods of War, at War review.

The notion of Progress & RPG’s (part 2)

First Part here. B: Tabletop Progress It could be said that the origins of tabletop RPG's (and by extension of CRPG's) can be traced back to tabletop/board games, as well as on storytelling and character acting. Let's examine how progress appears in each of these: A game, of any genre and form whatsoever, includes in … Συνεχίστε να διαβάζετε The notion of Progress & RPG’s (part 2).

The notion of Progress & RPG’s (part 1)

A: A general perspective The concept of progress is deeply rooted in the RPG genre (pen & paper or otherwise), the most obvious expression of it being the whole leveling structure. A character (or a multitude of them) almost universally sets out (the spatial verb is not ambiguously chosen, for progress is based upon spatiotemporal … Συνεχίστε να διαβάζετε The notion of Progress & RPG’s (part 1).