Dragon Magazine rants 1 – Magic & Science

(For this (hopefully weekly) column I'll be reading issues of the Dragon Magazine, starting from the first one, trying to find one or more articles in each worth of commentary/ranting. I kick off with Issue 1, and the first of the two articles which I found interesting in it.) The first issue of the Dragon magazine, released … Συνεχίστε να διαβάζετε Dragon Magazine rants 1 – Magic & Science.

The notion of Progress & RPG’s (part 2)

First Part here. B: Tabletop Progress It could be said that the origins of tabletop RPG's (and by extension of CRPG's) can be traced back to tabletop/board games, as well as on storytelling and character acting. Let's examine how progress appears in each of these: A game, of any genre and form whatsoever, includes in … Συνεχίστε να διαβάζετε The notion of Progress & RPG’s (part 2).

The notion of Progress & RPG’s (part 1)

A: A general perspective The concept of progress is deeply rooted in the RPG genre (pen & paper or otherwise), the most obvious expression of it being the whole leveling structure. A character (or a multitude of them) almost universally sets out (the spatial verb is not ambiguously chosen, for progress is based upon spatiotemporal … Συνεχίστε να διαβάζετε The notion of Progress & RPG’s (part 1).