Meta-thinking in cRPGs – part 2

Part 1 Categories and Forms of Meta-thinking in cRPG's Meta-thinking, however subtle it may be, can be traced to several parts (in varying degrees of intensity) of a cRPG, some of which are mentioned and discussed below. This is definitely not an exhausting list of “all things meta-thinking,” but rather a quick glance upon the … Συνεχίστε να διαβάζετε Meta-thinking in cRPGs – part 2.

Meta-thinking in cRPGs – part 1

Part 1: Introduction, definitions, the Save/Load/Restart mechanisms, the Player as the meta-thinking accumulator of knowledge, & min-maxers as modernity incarnated Terminology:        Player: The real-world aspect of a person playing a game        Character: The Player's in-game representation        Meta-thinking: Thinking about the game as a Player, not as … Συνεχίστε να διαβάζετε Meta-thinking in cRPGs – part 1.